Dreadnought 0 39 0 #ff0000 #ffff00 #000000 #000000 Module Lock 0 0 0 #ff0000 #ffff00 #000000 #000000 ^You step up to (?:a|an|the) (\w+\s?)+ 1 Module Unlock 0 0 0 #ff0000 #ffff00 #000000 #000000 ^With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of (?:a|an|the) (\w+\s?)+\.$ 1 Shockwave Timer 0 0 0 #ff0000 #ffff00 #000000 #000000 A nearby turret blankets aetherspace with bolts of crackling energy, which ripple around this space in waves of coruscating power. You blanket the aetherspace around you with bolts of crackling energy, which ripple around this space in waves of coruscating power. 3 3 Ship Implodes 0 0 0 #ff0000 #ffff00 #000000 #000000 implodes and your body is instantly torn apart by the unstable reality of the Aetherways. 0 Prompt 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\[\d+\-hull, \d+\-power, \w+ damage, \d+\-will \*(\w+)?\*\]$ 1 Module Balance 0 0 0 #ff0000 #ffff00 #000000 #000000 x 3 Pilot 0 99 0 #ff0000 #ffff00 #000000 #000000 Autopilot 0 0 0 #ff0000 #ffff00 #000000 #000000 Siphon Callout 0 99 0 #ff0000 #ffff00 #000000 #000000 An energy vortex pulsates brightly. 3 Aetherbeast Summoned 0 0 0 #ff0000 #ffff00 #000000 #000000 ^Drawn by the flux of energy, a \w+ (\w+) suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a six-headed (\w+) suddenly wanders into the nearby area\.$ 1 1 Karibidean Summoned 0 0 0 shipt Target karibidean #aa55ff #ff0000 #000000 #000000 The energy vortex flashes and a vortex karibidean flies out of it. 3 Aetherbeast Enters 0 0 0 #ff0000 #ffff00 #000000 #000000 ^(?:\w+\s){3}enters from the \w+ on the aetherways\.$ ^A six-headed scyllus enters from the \w+ on the aetherways\.$ 1 1 Entering Shockwave 0 39 0 #ff0000 #ffff00 #000000 #000000 ^You are thrust forward as(?:\s\w+(?:\'\w+)?)+ shudders violently and comes to a complete stop\.$ The command chair is unresponsive to your requests. 1 3 Freed From Shockwave 0 0 0 #ff0000 #ffff00 #000000 #000000 I am clearing the command chair of all impairments\."$ ^With a ripple,(?:\s\w+(?:\'\w+)?)+ frees itself from its shockwave\.$ 1 1 Aetherbeast Dies 0 0 0 #ff0000 #ffff00 #000000 #000000 ^(?:\w+\s){3}suddenly explodes\!$ A six-headed scyllus suddenly explodes! 1 3 Pilot Balance 0 0 0 #ff0000 #ffff00 #000000 #000000 The command chair whirrs quietly, ready to be used once again. 3 Autopilot Failsafe 0 0 0 #ff0000 #ffff00 #000000 #000000 ^(?:\w+\s){3}suddenly explodes\!$ A six-headed scyllus suddenly explodes! 1 3 Ship Move 0 0 0 #ff0000 #ffff00 #000000 #000000 ^You steer(?:\s\w+(?:\'\w+)?)+ to the \w+\.$ 1 Shockwave Timer 0 0 0 #ff0000 #ffff00 #000000 #000000 A nearby turret blankets aetherspace with bolts of crackling energy, which ripple around this space in waves of coruscating power. 3 Highlights 0 0 0 #ff0000 #ffff00 #000000 #000000 ^With a ripple,(?:\s\w+(?:\'\w+)?)+ frees itself from its shockwave\.$ The command chair whirrs quietly, ready to be used once again. ^(?:\w+\s){3}suddenly explodes\!$ A six-headed scyllus suddenly explodes! 1 3 1 3 Gnome traders 0 39 0 #ff0000 #ffff00 #000000 #000000 glides off towards the (\w+)\.$ 1 Empath 0 99 0 #ff0000 #ffff00 #000000 #000000 Grid Setup 0 0 1 #ff0000 #ffff00 #000000 #000000 ^"(\D+)(\d+)"\s+(?:\w+\s){3}\s+\d+\%\ \/\ \w+ damage 1 Finish Setup 0 39 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Repairing 0 0 0 #ff0000 #ffff00 #000000 #000000 Hull 0 0 0 #ff0000 #ffff00 #000000 #000000 Damaged 0 0 0 gridra #ff0000 #ffff00 #000000 #000000 concussive shock rips through the hull\.$ swiftly shears through her hull\.$ rips apart her hull\.$ shreds deep rends through her hull\.$ ^Violet sparks fly through the air and cries out as bolts of jagged energy strike out from the ruptured fabric of aetherspace here\.$ 1 1 1 1 1 1 Repaired 0 0 0 #ff0000 #ffff00 #000000 #000000 Bright tendrils of energy pulsate through the ship and heal the hull to full strength. 3 Module 0 0 0 #ff0000 #ffff00 #000000 #000000 Damaged - Occupied 0 0 1 #ff0000 #ffff00 #000000 #000000 ^"(\D+)(\d+)"\s+(?:\w+\s){3}\s+\d+\%\ \/\ (\w+) damage \[\w+\] 1 End Damaged 0 0 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Damaged - Unoccupied 0 0 1 #ff0000 #ffff00 #000000 #000000 ^"(\D+)(\d+)"\s+(?:\w+\s){3}\s+\d+\%\ \/\ (\w+) damage 1 End Damaged 0 0 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Repaired 0 0 0 #ff0000 #ffff00 #000000 #000000 ^Crackling energy surges to \w+ \w+ (\w+), fully healing it\.$ 1 Rapair Callout 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"Repair.\"$ 1 Already Repaired 0 0 0 #ff0000 #ffff00 #000000 #000000 That module is already in full repair. The ship's hull is already at maximum strength. 3 3 Slivvens 0 0 0 #ff0000 #ffff00 #000000 #000000 Infected 0 39 0 slvCheck #ff0000 #5500ff #000000 #000000 I have been infested by an aetheretic slivven!"$ ^\(Ship\): (\w+) says, \"Check.\"$ 1 1 Slivven Check 0 0 100 #ff0000 #ffff00 #000000 #000000 "chair 2 Found Slivven 0 0 0 #ff0000 #ffff00 #000000 #000000 ^"(\D+)\d+"\s+(?:\w+\s){3}\s+\d+% \/ \w+ damage\s?(?:\[(\w+)\])?\sPARASITE\!$ 1 Finish Slivven Check 0 99 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Clarity 0 0 0 #ff0000 #ffff00 #000000 #000000 Call 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Clarity.\"$ 1 Emergency 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"Emergency clarity\!\"$ 1 Finish 0 0 0 #ff0000 #ffff00 #000000 #000000 I am clearing the command chair of all impairments."$ That module needs no clarity. 1 3 Aetherbeast Dead 0 0 0 #ff0000 #ffff00 #000000 #000000 suddenly explodes!$ 1 Entering Shockwave 0 0 0 #ff0000 #ffff00 #000000 #000000 ^You are thrust forward as(?:\s\w+(?:\'\w+)?)+ shudders violently and comes to a complete stop\.$ 1 Grid Balance 0 0 0 #ff0000 #ffff00 #000000 #000000 The empathic grid whirrs quietly, ready to be used once again. 3 Combateer 0 99 0 #ff0000 #ffff00 #000000 #000000 Turret Setup 0 0 0 #ff0000 #ffff00 #000000 #000000 The battle turret is a spherical object, half of which is below the floor and the other half above. Made of a gleaming black metal, an opening on top of the turret leads to a cushioned interior. Handholds and other devices are attached within to operate the aetheric battle mechanisms. The entire interior is a sphere within a sphere that can rotate in all directions. An ominous hum vibrates up from deep within the turret itself. 3 Can Vortex 0 0 0 #ff0000 #ffff00 #000000 #000000 It has a spherical diamonut covered with surgically sharp blades installed. 3 Finish Setup 0 0 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Targetting - Auto 0 99 0 #ff0000 #ffff00 #000000 #000000 Aetherbeast Summoned 0 99 0 #ff0000 #ffff00 #000000 #000000 ^Drawn by the flux of energy, a \w+ (\w+) suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a six-headed (\w+) suddenly wanders into the nearby area\.$ 1 1 Karibidean Summoned 0 0 0 #ff0000 #ffff00 #000000 #000000 The energy vortex flashes and a vortex karibidean flies out of it. 3 Targetting - Callout 0 99 0 #ff0000 #ffff00 #000000 #000000 Targeting 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, "Target (\w+)\."$ ^\(Ship\): \w+ says, "Gunners, train your sights upon the (\w+)\."$ 1 1 Turret Balance 0 39 0 #ff0000 #ffff00 #000000 #000000 A battle turret whirrs quietly, ready to be used once again. 3 Target Acquired 0 0 0 #ff0000 #ffff00 #000000 #000000 ^You tune the weapon module to target (?:a|an) \w+ \w+\.$ ^You tune the weapon module to target a six-headed \w+\.$ ^You tune the weapon module to target a scorpion-like \w+\.$ 1 1 1 Vortex 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, "Vortex\."$ ^\(Ship\): \w+ says, "Turret vortex.\"$ ^\(Ship\): \w+ says, "TURRET VORTEX.\"$ ^\(Ship\): \w+ says, "Turret Vortex\."$ 1 1 1 1 Targetted Vortex 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), vortex.\"$ 1 Vortex Fired 0 0 0 #ff0000 #ffff00 #000000 #000000 You focus your turret on the fabric of aetherspace itself and fire, ripping open a gaping vortex. A focused blast rips through the fabric of aetherspace, ripping open a gaping vortex. 3 3 Shockwave 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Shockwave.\"$ 1 Targetted Shockwave 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), shockwave.\"$ 1 Shockwave Fired 0 0 0 #ff0000 #ffff00 #000000 #000000 This area is too full of energy for you to create a shockwave. You blanket the aetherspace around you with bolts of crackling energy, which ripple around this space in waves of coruscating power. A nearby turret blankets aetherspace with bolts of crackling energy, which ripple around this space in waves of coruscating power. 3 3 3 Beast Dies 0 0 0 #ff0000 #ffff00 #000000 #000000 suddenly explodes\!$ 1 No Target 0 0 0 #ff0000 #ffff00 #000000 #000000 A battle turret is not targeting anything. No such creature is close enough for a battle turret to get a targeting lock. 3 3 Turret Exhaustion 0 99 0 #ff0000 #ffff00 #000000 #000000 Exhaustion clouds your mind and you fail to properly link to a battle turret. 3 Collector 0 99 0 #ff0000 #ffff00 #000000 #000000 Siphoning - Auto 0 99 0 #ff0000 #ffff00 #000000 #000000 Autosiphon 0 0 0 #000280 #00ff00 #000000 #000000 An energy vortex pulsates brightly. An energy collector whirrs quietly, ready to be used once again. 3 3 Aetherbeast Summoned 0 0 0 #ff0000 #ffff00 #000000 #000000 ^Drawn by the flux of energy, a \w+ \w+ suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a six-headed \w+ suddenly wanders into the nearby area\.$ The energy vortex flashes and a vortex karibidean flies out of it. 1 1 3 Aetherbeast Dies 0 0 0 #ff0000 #ffff00 #000000 #000000 suddenly explodes!$ 1 Siphoning - Callout 0 0 0 #ff0000 #ffff00 #000000 #000000 Callout Siphon 0 39 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"Siphon.\"$ 1 Announcements 0 3 0 #ff0000 #ffff00 #000000 #000000 Siphoning Vortex 0 99 0 #ff0000 #ffff00 #000000 #000000 ^You siphon some energy from the energy vortex into an energy collector, bringing it to a total of (\d+) energy\.$ 1 No Vortex 0 3 0 #ff0000 #ffff00 #000000 #000000 There is no energy vortex to siphon energy from. 3 Full Collector 0 18 0 #ff0000 #ffff00 #000000 #000000 An energy collector is filled to capacity. 3 Exhaustion 0 0 0 #ff0000 #ffff00 #000000 #000000 Exhaustion clouds your mind and you fail to properly link to an energy collector. 3 Activate/Deactivate calls 0 0 0 #ff0000 #ffff00 #000000 #000000 Turret On 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), turret on\."$ 1 Turret Off 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), turret off\."$ 1 Collector On Targetted 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"(\w+), siphon on.\"$ 1 Collector Off Targetted 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"(\w+), siphon off.\"$ 1 Collector On 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Siphon on.\"$ 1 Collector Off 0 39 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Siphon off.\"$ 1 Dreadnought Shockwaves Shockwaves Expired shipt Attention! The shockwaves have expired! Five Minute Announcement shipt Attention! The shockwaves will expire in five minutes! Fifteen Minute Announcement shipt Attention! The shockwaves will expire in fifteen minutes! Dreadnought Pilot Movement Steer ^(n|ne|e|se|s|sw|w|nw)$ Glide ^(nn|nene|ee|sese|ss|swsw|ww|nwnw)$ Toggle Autopilot ^pauto (on|off)$ Toggle Siphon Callout ^pcall (on|off)$ Pathing ^ppath (n|ne|e|se|s|sw|w|nw) (n|ne|e|se|s|sw|w|nw) (n|ne|e|se|s|sw|w|nw)$ Reset ^preset(?: (confirm))?$ Launch pilot launch ^pl$ Dock pilot dock ^pd$ Shockwave shipt Shockwave ^pshock$ Vortex shipt Vortex ^pvort$ Scoop pilot scoop ^ps$ Transverse pilot transverse ^ptrans$ Anchor pilot anchor ^panch$ Forcefield pilot forcefield ^pforce$ Look ship look ^l$ Run Silent ^psilent (on|off)$ Farhorizon ^pfar (on|off)$ Clarity shipt clarity ^pc$ Emergency Clarity shipt EMERGENCY CLARITY ^pce$ Target Callout ^ptar (\w+)$ Autopilot Testing ^ptest path (1|2|3)$ Empath Grid Repair ^gr(?: (all|reset))?$ Slivven Check ^gsliv$ Clarity ^gc$ Reset ^greset(?: (confirm))?$ Combateer Targetting Mode ^tmode (call|auto|off)$ Set Target ^ttar (\w+)$ Collector Siphoning Mode ^smode (call|auto|off)$ Gags Gagall ^gagall$ ungagall ^ungagall$ gagturret ^gagturret$ ungagturret ^ungagturret$ Gagempath ^gagempath$ ungagempath ^ungagempath$ Gagbeast ^gagbeast$ Ungagbeast ^ungagbeast$ Gagmove ^gagmove$ Ungagmove ^ungagmove$ Finish Hunting ^hunt off$ Dreadnought Pilot Empath Combateer Collector Data Structures