Dreadnought
0
39
0
#ff0000
#ffff00
#000000
#000000
Prompt
0
0
0
#ff0000
#ffff00
#000000
#000000
^\[\d+\-hull, \d+\-power, \w+ damage, \d+\-will \*(\w+)?\*\]$
1
Module Balance
0
0
0
#ff0000
#ffff00
#000000
#000000
x
3
Locking/Unlocking
0
0
0
#ff0000
#ffff00
#000000
#000000
Chair Locked
0
0
0
#ff0000
#ffff00
#000000
#000000
You step up to the command chair, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain.
3
Chair Unlocked
0
39
0
#ff0000
#ffff00
#000000
#000000
With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of the command chair.
3
Grid Locked
0
99
0
#ff0000
#ffff00
#000000
#000000
You step up to the empathic grid, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain.
3
Grid Unlocked
0
39
0
#ff0000
#ffff00
#000000
#000000
With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of the empathic grid.
3
Turret Locked
0
39
0
#ff0000
#ffff00
#000000
#000000
You step up to a battle turret, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain.
3
Turret Unlocked
0
0
0
#ff0000
#ffff00
#000000
#000000
With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of a battle turret.
3
Collector Locked
0
39
0
#ff0000
#ffff00
#000000
#000000
You step up to an energy collector, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain.
3
Collector Unlocked
0
0
0
#ff0000
#ffff00
#000000
#000000
With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of an energy collector.
3
Pilot
0
99
0
#ff0000
#ffff00
#000000
#000000
Autopilot
0
0
0
#ff0000
#ffff00
#000000
#000000
Siphon Callout
0
99
0
#ff0000
#ffff00
#000000
#000000
An energy vortex pulsates brightly.
3
Aetherbeast Summoned
0
0
0
#ff0000
#ffff00
#000000
#000000
^Drawn by the flux of energy, a \w+ (\w+) suddenly wanders into the nearby area\.$
^Drawn by the flux of energy, a six-headed (\w+) suddenly wanders into the nearby area\.$
^Drawn by the flux of energy, a swarm of (\w+) suddenly wanders into the nearby area\.$
^Drawn by the flux of energy, a school ofburning (\w+) suddenly wanders into the nearby area\.$
1
1
1
1
Karibidean Summoned
0
0
0
shipt Target karibidean
#aa55ff
#ff0000
#000000
#000000
The energy vortex flashes and a vortex karibidean flies out of it.
3
Aetherbeast Enters
0
0
0
#ff0000
#ffff00
#000000
#000000
^(?:\w+\s){3}enters from the \w+ on the aetherways\.$
^A six-headed scyllus enters from the \w+ on the aetherways\.$
1
1
Entering Shockwave
0
39
0
#ff0000
#ffff00
#000000
#000000
^You are thrust forward as(?:\s\w+(?:\'\w+)?)+ shudders violently and comes to a complete stop\.$
The command chair is unresponsive to your requests.
1
3
Freed From Shockwave
0
0
0
#ff0000
#ffff00
#000000
#000000
I am clearing the command chair of all impairments\."$
^With a ripple,(?:\s\w+(?:\'\w+)?)+ frees itself from its shockwave\.$
1
1
Aetherbeast Dies
0
0
0
#ff0000
#ffff00
#000000
#000000
^(?:\w+\s){3}suddenly explodes\!$
A six-headed scyllus suddenly explodes!
1
3
Pilot Balance
0
0
0
#ff0000
#ffff00
#000000
#000000
The command chair whirrs quietly, ready to be used once again.
3
Ship Move
0
0
0
#ff0000
#ffff00
#000000
#000000
^You steer(?:\s\w+(?:\'\w+)?)+ to the \w+\.$
1
Shockwave Timer
0
0
0
#ff0000
#ffff00
#000000
#000000
A nearby turret blankets aetherspace with bolts of crackling energy, which ripple around this space in waves of coruscating power.
3
Highlights
0
0
0
#ff0000
#ffff00
#000000
#000000
^With a ripple,(?:\s\w+(?:\'\w+)?)+ frees itself from its shockwave\.$
The command chair whirrs quietly, ready to be used once again.
^(?:\w+\s){3}suddenly explodes\!$
A six-headed scyllus suddenly explodes!
1
3
1
3
Gnome traders
0
39
0
#ff0000
#ffff00
#000000
#000000
glides off towards the (\w+)\.$
1
Empath
0
99
0
#ff0000
#ffff00
#000000
#000000
Grid Setup
0
0
1
#ff0000
#ffff00
#000000
#000000
^"(\D+)(\d+)"\s+(?:\w+\s){3}\s+\d+\%\ \/\ \w+ damage
1
Finish Setup
0
39
0
#ff0000
#ffff00
#000000
#000000
return isPrompt()
4
Repairing
0
0
0
#ff0000
#ffff00
#000000
#000000
Hull
0
0
0
#ff0000
#ffff00
#000000
#000000
Damaged
0
0
0
gridra
#ff0000
#ffff00
#000000
#000000
concussive shock rips through the hull.$
swiftly shears through her hull.$
rips apart her hull.$
shreds deep rends through her hull.$
^Violet sparks fly through the air and
^\(Ship\): \w+ says, \"Repair.\"$
cries out as bolts of jagged energy strike out from the ruptured fabric of aetherspace here.$
1
1
1
1
1
1
1
Repaired
0
0
0
#ff0000
#ffff00
#000000
#000000
Bright tendrils of energy pulsate through the ship and heal the hull to full strength.
3
Module
0
0
0
#ff0000
#ffff00
#000000
#000000
Damaged
0
0
1
#ff0000
#ffff00
#000000
#000000
^"(\D+)(\d+)"\s+(?:\w+\s){3}\s+\d+\%\ \/\ (\w+) damage
1
End Damaged
0
0
0
#ff0000
#ffff00
#000000
#000000
return isPrompt()
4
Repaired
0
0
0
#ff0000
#ffff00
#000000
#000000
^Crackling energy surges to \w+ \w+ (\w+), fully healing it\.$
1
Already Repaired
0
0
0
#ff0000
#ffff00
#000000
#000000
That module is already in full repair.
The ship's hull is already at maximum strength.
3
3
Slivvens
0
0
0
#ff0000
#ffff00
#000000
#000000
Infected
0
39
0
slvCheck
#ff0000
#5500ff
#000000
#000000
I have been infested by an aetheretic slivven!"$
^\(Ship\): (\w+) says, \"Check.\"$
1
1
Slivven Check
0
0
100
#ff0000
#ffff00
#000000
#000000
"chair
2
Found Slivven
0
0
0
#ff0000
#ffff00
#000000
#000000
^"(\D+)\d+"\s+(?:\w+\s){3}\s+\d+% \/ \w+ damage\s?(?:\[(\w+)\])?\sPARASITE\!$
1
Finish Slivven Check
0
99
0
#ff0000
#ffff00
#000000
#000000
return isPrompt()
4
Clarity
0
0
0
#ff0000
#ffff00
#000000
#000000
Call
0
99
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): (\w+) says, \"Clarity.\"$
1
Emergency
0
0
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): \w+ says, \"Emergency clarity\!\"$
1
Finish
0
0
0
#ff0000
#ffff00
#000000
#000000
I am clearing the command chair of all impairments."$
That module needs no clarity.
1
3
Aetherbeast Dead
0
0
0
#ff0000
#ffff00
#000000
#000000
suddenly explodes!$
1
Grid Balance
0
0
0
#ff0000
#ffff00
#000000
#000000
The empathic grid whirrs quietly, ready to be used once again.
3
Combateer
0
99
0
#ff0000
#ffff00
#000000
#000000
Turret Setup
0
0
13
#ff0000
#ffff00
#000000
#000000
The battle turret is a spherical object
2
Can Vortex
0
0
0
#ff0000
#ffff00
#000000
#000000
It has a spherical diamonut covered with surgically sharp blades installed.
3
Finish Setup
0
0
0
#ff0000
#ffff00
#000000
#000000
return isPrompt()
4
Targetting - Auto
0
99
0
#ff0000
#ffff00
#000000
#000000
Aetherbeast Summoned
0
99
0
#ff0000
#ffff00
#000000
#000000
^Drawn by the flux of energy, a \w+ (\w+) suddenly wanders into the nearby area\.$
^Drawn by the flux of energy, a six-headed (\w+) suddenly wanders into the nearby area\.$
1
1
Karibidean Summoned
0
0
0
#ff0000
#ffff00
#000000
#000000
The energy vortex flashes and a vortex karibidean flies out of it.
3
Targetting - Callout
0
99
0
#ff0000
#ffff00
#000000
#000000
Targeting
0
99
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): \w+ says, "Target (\w+)\."$
^\(Ship\): \w+ says, "Gunners, train your sights upon the (\w+)\."$
1
1
Turret Balance
0
39
0
#ff0000
#ffff00
#000000
#000000
A battle turret whirrs quietly, ready to be used once again.
3
Target Acquired
0
0
0
#ff0000
#ffff00
#000000
#000000
^You tune the weapon module to target a \w+ \w+\.$
^You tune the weapon module to target a six-headed \w+\.$
1
1
Vortex
0
0
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): \w+ says, "Vortex\."$
^\(Ship\): \w+ says, "Turret vortex.\"$
^\(Ship\): \w+ says, "TURRET VORTEX.\"$
^\(Ship\): \w+ says, "Turret Vortex\."$
1
1
1
1
Targetted Vortex
0
99
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): \w+ says, \"(\w+), vortex.\"$
1
Vortex Fired
0
0
0
#ff0000
#ffff00
#000000
#000000
You focus your turret on the fabric of aetherspace itself and fire, ripping open a gaping vortex.
3
Shockwave
0
99
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): (\w+) says, \"Shockwave.\"$
1
Targetted Shockwave
0
0
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): \w+ says, \"(\w+), shockwave.\"$
1
Shockwave Fired
0
0
0
#ff0000
#ffff00
#000000
#000000
This area is too full of energy for you to create a shockwave.
You blanket the aetherspace around you with bolts of crackling energy, which ripple around this space in waves of coruscating power.
A nearby turret blankets aetherspace with bolts of crackling energy, which ripple around this space in waves of coruscating power.
3
3
3
Beast Dies
0
0
0
#ff0000
#ffff00
#000000
#000000
suddenly explodes\!$
1
No Target
0
0
0
#ff0000
#ffff00
#000000
#000000
A battle turret is not targeting anything.
No such creature is close enough for a battle turret to get a targeting lock.
3
3
Turret Exhaustion
0
99
0
#ff0000
#ffff00
#000000
#000000
Exhaustion clouds your mind and you fail to properly link to a battle turret.
3
Collector
0
99
0
#ff0000
#ffff00
#000000
#000000
Siphoning - Auto
0
99
0
#ff0000
#ffff00
#000000
#000000
Autosiphon
0
0
0
#000280
#00ff00
#000000
#000000
An energy vortex pulsates brightly.
An energy collector whirrs quietly, ready to be used once again.
3
3
Aetherbeast Summoned
0
0
0
#ff0000
#ffff00
#000000
#000000
^Drawn by the flux of energy, a \w+ \w+ suddenly wanders into the nearby area\.$
^Drawn by the flux of energy, a six-headed \w+ suddenly wanders into the nearby area\.$
The energy vortex flashes and a vortex karibidean flies out of it.
1
1
3
Aetherbeast Dies
0
0
0
#ff0000
#ffff00
#000000
#000000
suddenly explodes!$
1
Siphoning - Callout
0
0
0
#ff0000
#ffff00
#000000
#000000
Callout Siphon
0
39
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): \w+ says, \"Siphon.\"$
1
Announcements
0
3
0
#ff0000
#ffff00
#000000
#000000
Siphoning Vortex
0
99
0
#ff0000
#ffff00
#000000
#000000
^You siphon some energy from the energy vortex into an energy collector, bringing it to a total of (\d+) energy\.$
1
No Vortex
0
3
0
#ff0000
#ffff00
#000000
#000000
There is no energy vortex to siphon energy from.
3
Full Collector
0
18
0
#ff0000
#ffff00
#000000
#000000
An energy collector is filled to capacity.
3
Exhaustion
0
0
0
#ff0000
#ffff00
#000000
#000000
Exhaustion clouds your mind and you fail to properly link to an energy collector.
3
Activate/Deactivate calls
0
0
0
#ff0000
#ffff00
#000000
#000000
Turret On
0
99
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): \w+ says, \"(\w+), turret on\."$
1
Turret Off
0
0
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): \w+ says, \"(\w+), turret off\."$
1
Collector On Targetted
0
99
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): (\w+) says, \"(\w+), siphon on.\"$
1
Collector Off Targetted
0
0
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): (\w+) says, \"(\w+), siphon off.\"$
1
Collector On
0
0
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): (\w+) says, \"Siphon on.\"$
1
Collector Off
0
39
0
#ff0000
#ffff00
#000000
#000000
^\(Ship\): (\w+) says, \"Siphon off.\"$
1
Ship Implodes
0
0
0
#ff0000
#ffff00
#000000
#000000
implodes and your body is instantly torn apart by the unstable reality of the Aetherways\.$
1
Dreadnought
Pilot
Movement
Steer
^(n|ne|e|se|s|sw|w|nw)$
Glide
^(nn|nene|ee|sese|ss|swsw|ww|nwnw)$
Toggle Autopilot
^pauto (on|off)$
Toggle Siphon Callout
^pcall (on|off)$
Pathing
^ppath (n|ne|e|se|s|sw|w|nw) (n|ne|e|se|s|sw|w|nw) (n|ne|e|se|s|sw|w|nw)$
Reset
^preset(?: (confirm))?$
Launch
pilot launch
^pl$
Dock
pilot dock
^pd$
Shockwave
shipt Shockwave
^pshock$
Vortex
shipt Vortex
^pvort$
Scoop
pilot scoop
^ps$
Transverse
pilot transverse
^ptrans$
Anchor
pilot anchor
^panch$
Forcefield
pilot forcefield
^pforce$
Look
ship look
^l$
Run Silent
^psilent (on|off)$
Farhorizon
^pfar (on|off)$
Clarity
shipt clarity
^pc$
Emergency Clarity
shipt EMERGENCY CLARITY
^pce$
Target Callout
^ptar (\w+)$
Autopilot Testing
^ptest path (1|2|3)$
Empath
Grid Modules
grid modules
^gm$
Grid Repair
^gr(?: (reset))?$
Slivven Check
^gsliv$
Clarity
^gc$
Reset
^greset(?: (confirm))?$
Combateer
Targetting Mode
^tmode (call|auto|off)$
Set Target
^ttar (\w+)$
Collector
Siphoning Mode
^smode (call|auto|off)$
Finish Hunting
^hunt off$
Dreadnought
Data Structures
Pilot
Empath
Combateer
Collector