Dreadnought 0 39 0 #ff0000 #ffff00 #000000 #000000 Prompt 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\[\d+\-hull, \d+\-power, \w+ damage, \d+\-will \*(\w+)?\*\]$ 1 Module Balance 0 0 0 #ff0000 #ffff00 #000000 #000000 x 3 Locking/Unlocking 0 0 0 #ff0000 #ffff00 #000000 #000000 Chair Locked 0 0 0 #ff0000 #ffff00 #000000 #000000 You step up to the command chair, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain. 3 Chair Unlocked 0 39 0 #ff0000 #ffff00 #000000 #000000 With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of the command chair. 3 Grid Locked 0 99 0 #ff0000 #ffff00 #000000 #000000 You step up to the empathic grid, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain. 3 Grid Unlocked 0 39 0 #ff0000 #ffff00 #000000 #000000 With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of the empathic grid. 3 Turret Locked 0 39 0 #ff0000 #ffff00 #000000 #000000 You step up to a battle turret, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain. 3 Turret Unlocked 0 0 0 #ff0000 #ffff00 #000000 #000000 With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of a battle turret. 3 Collector Locked 0 39 0 #ff0000 #ffff00 #000000 #000000 You step up to an energy collector, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain. 3 Collector Unlocked 0 0 0 #ff0000 #ffff00 #000000 #000000 With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of an energy collector. 3 Pilot 0 99 0 #ff0000 #ffff00 #000000 #000000 Autopilot 0 0 0 #ff0000 #ffff00 #000000 #000000 Siphon Callout 0 99 0 #ff0000 #ffff00 #000000 #000000 An energy vortex pulsates brightly. 3 Aetherbeast Summoned 0 0 0 #ff0000 #ffff00 #000000 #000000 ^Drawn by the flux of energy, a \w+ (\w+) suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a six-headed (\w+) suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a swarm of (\w+) suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a school ofburning (\w+) suddenly wanders into the nearby area\.$ 1 1 1 1 Karibidean Summoned 0 0 0 shipt Target karibidean #aa55ff #ff0000 #000000 #000000 The energy vortex flashes and a vortex karibidean flies out of it. 3 Aetherbeast Enters 0 0 0 #ff0000 #ffff00 #000000 #000000 ^(?:\w+\s){3}enters from the \w+ on the aetherways\.$ ^A six-headed scyllus enters from the \w+ on the aetherways\.$ 1 1 Entering Shockwave 0 39 0 #ff0000 #ffff00 #000000 #000000 ^You are thrust forward as(?:\s\w+(?:\'\w+)?)+ shudders violently and comes to a complete stop\.$ The command chair is unresponsive to your requests. 1 3 Freed From Shockwave 0 0 0 #ff0000 #ffff00 #000000 #000000 I am clearing the command chair of all impairments\."$ ^With a ripple,(?:\s\w+(?:\'\w+)?)+ frees itself from its shockwave\.$ 1 1 Aetherbeast Dies 0 0 0 #ff0000 #ffff00 #000000 #000000 ^(?:\w+\s){3}suddenly explodes\!$ A six-headed scyllus suddenly explodes! 1 3 Pilot Balance 0 0 0 #ff0000 #ffff00 #000000 #000000 The command chair whirrs quietly, ready to be used once again. 3 Ship Move 0 0 0 #ff0000 #ffff00 #000000 #000000 ^You steer(?:\s\w+(?:\'\w+)?)+ to the \w+\.$ 1 Shockwave Timer 0 0 0 #ff0000 #ffff00 #000000 #000000 A nearby turret blankets aetherspace with bolts of crackling energy, which ripple around this space in waves of coruscating power. 3 Highlights 0 0 0 #ff0000 #ffff00 #000000 #000000 ^With a ripple,(?:\s\w+(?:\'\w+)?)+ frees itself from its shockwave\.$ The command chair whirrs quietly, ready to be used once again. ^(?:\w+\s){3}suddenly explodes\!$ A six-headed scyllus suddenly explodes! 1 3 1 3 Gnome traders 0 39 0 #ff0000 #ffff00 #000000 #000000 glides off towards the (\w+)\.$ 1 Empath 0 99 0 #ff0000 #ffff00 #000000 #000000 Grid Setup 0 0 1 #ff0000 #ffff00 #000000 #000000 ^"(\D+)(\d+)"\s+(?:\w+\s){3}\s+\d+\%\ \/\ \w+ damage 1 Finish Setup 0 39 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Repairing 0 0 0 #ff0000 #ffff00 #000000 #000000 Hull 0 0 0 #ff0000 #ffff00 #000000 #000000 Damaged 0 0 0 gridra #ff0000 #ffff00 #000000 #000000 concussive shock rips through the hull.$ swiftly shears through her hull.$ rips apart her hull.$ shreds deep rends through her hull.$ ^Violet sparks fly through the air and ^\(Ship\): \w+ says, \"Repair.\"$ cries out as bolts of jagged energy strike out from the ruptured fabric of aetherspace here.$ 1 1 1 1 1 1 1 Repaired 0 0 0 #ff0000 #ffff00 #000000 #000000 Bright tendrils of energy pulsate through the ship and heal the hull to full strength. 3 Module 0 0 0 #ff0000 #ffff00 #000000 #000000 Damaged 0 0 1 #ff0000 #ffff00 #000000 #000000 ^"(\D+)(\d+)"\s+(?:\w+\s){3}\s+\d+\%\ \/\ (\w+) damage 1 End Damaged 0 0 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Repaired 0 0 0 #ff0000 #ffff00 #000000 #000000 ^Crackling energy surges to \w+ \w+ (\w+), fully healing it\.$ 1 Already Repaired 0 0 0 #ff0000 #ffff00 #000000 #000000 That module is already in full repair. The ship's hull is already at maximum strength. 3 3 Slivvens 0 0 0 #ff0000 #ffff00 #000000 #000000 Infected 0 39 0 slvCheck #ff0000 #5500ff #000000 #000000 I have been infested by an aetheretic slivven!"$ ^\(Ship\): (\w+) says, \"Check.\"$ 1 1 Slivven Check 0 0 100 #ff0000 #ffff00 #000000 #000000 "chair 2 Found Slivven 0 0 0 #ff0000 #ffff00 #000000 #000000 ^"(\D+)\d+"\s+(?:\w+\s){3}\s+\d+% \/ \w+ damage\s?(?:\[(\w+)\])?\sPARASITE\!$ 1 Finish Slivven Check 0 99 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Clarity 0 0 0 #ff0000 #ffff00 #000000 #000000 Call 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Clarity.\"$ 1 Emergency 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"Emergency clarity\!\"$ 1 Finish 0 0 0 #ff0000 #ffff00 #000000 #000000 I am clearing the command chair of all impairments."$ That module needs no clarity. 1 3 Aetherbeast Dead 0 0 0 #ff0000 #ffff00 #000000 #000000 suddenly explodes!$ 1 Grid Balance 0 0 0 #ff0000 #ffff00 #000000 #000000 The empathic grid whirrs quietly, ready to be used once again. 3 Combateer 0 99 0 #ff0000 #ffff00 #000000 #000000 Turret Setup 0 0 13 #ff0000 #ffff00 #000000 #000000 The battle turret is a spherical object 2 Can Vortex 0 0 0 #ff0000 #ffff00 #000000 #000000 It has a spherical diamonut covered with surgically sharp blades installed. 3 Finish Setup 0 0 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Targetting - Auto 0 99 0 #ff0000 #ffff00 #000000 #000000 Aetherbeast Summoned 0 99 0 #ff0000 #ffff00 #000000 #000000 ^Drawn by the flux of energy, a \w+ (\w+) suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a six-headed (\w+) suddenly wanders into the nearby area\.$ 1 1 Karibidean Summoned 0 0 0 #ff0000 #ffff00 #000000 #000000 The energy vortex flashes and a vortex karibidean flies out of it. 3 Targetting - Callout 0 99 0 #ff0000 #ffff00 #000000 #000000 Targeting 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, "Target (\w+)\."$ ^\(Ship\): \w+ says, "Gunners, train your sights upon the (\w+)\."$ 1 1 Turret Balance 0 39 0 #ff0000 #ffff00 #000000 #000000 A battle turret whirrs quietly, ready to be used once again. 3 Target Acquired 0 0 0 #ff0000 #ffff00 #000000 #000000 ^You tune the weapon module to target a \w+ \w+\.$ ^You tune the weapon module to target a six-headed \w+\.$ 1 1 Vortex 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, "Vortex\."$ ^\(Ship\): \w+ says, "Turret vortex.\"$ ^\(Ship\): \w+ says, "TURRET VORTEX.\"$ ^\(Ship\): \w+ says, "Turret Vortex\."$ 1 1 1 1 Targetted Vortex 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), vortex.\"$ 1 Vortex Fired 0 0 0 #ff0000 #ffff00 #000000 #000000 You focus your turret on the fabric of aetherspace itself and fire, ripping open a gaping vortex. 3 Shockwave 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Shockwave.\"$ 1 Targetted Shockwave 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), shockwave.\"$ 1 Shockwave Fired 0 0 0 #ff0000 #ffff00 #000000 #000000 This area is too full of energy for you to create a shockwave. You blanket the aetherspace around you with bolts of crackling energy, which ripple around this space in waves of coruscating power. A nearby turret blankets aetherspace with bolts of crackling energy, which ripple around this space in waves of coruscating power. 3 3 3 Beast Dies 0 0 0 #ff0000 #ffff00 #000000 #000000 suddenly explodes\!$ 1 No Target 0 0 0 #ff0000 #ffff00 #000000 #000000 A battle turret is not targeting anything. No such creature is close enough for a battle turret to get a targeting lock. 3 3 Turret Exhaustion 0 99 0 #ff0000 #ffff00 #000000 #000000 Exhaustion clouds your mind and you fail to properly link to a battle turret. 3 Collector 0 99 0 #ff0000 #ffff00 #000000 #000000 Siphoning - Auto 0 99 0 #ff0000 #ffff00 #000000 #000000 Autosiphon 0 0 0 #000280 #00ff00 #000000 #000000 An energy vortex pulsates brightly. An energy collector whirrs quietly, ready to be used once again. 3 3 Aetherbeast Summoned 0 0 0 #ff0000 #ffff00 #000000 #000000 ^Drawn by the flux of energy, a \w+ \w+ suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a six-headed \w+ suddenly wanders into the nearby area\.$ The energy vortex flashes and a vortex karibidean flies out of it. 1 1 3 Aetherbeast Dies 0 0 0 #ff0000 #ffff00 #000000 #000000 suddenly explodes!$ 1 Siphoning - Callout 0 0 0 #ff0000 #ffff00 #000000 #000000 Callout Siphon 0 39 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"Siphon.\"$ 1 Announcements 0 3 0 #ff0000 #ffff00 #000000 #000000 Siphoning Vortex 0 99 0 #ff0000 #ffff00 #000000 #000000 ^You siphon some energy from the energy vortex into an energy collector, bringing it to a total of (\d+) energy\.$ 1 No Vortex 0 3 0 #ff0000 #ffff00 #000000 #000000 There is no energy vortex to siphon energy from. 3 Full Collector 0 18 0 #ff0000 #ffff00 #000000 #000000 An energy collector is filled to capacity. 3 Exhaustion 0 0 0 #ff0000 #ffff00 #000000 #000000 Exhaustion clouds your mind and you fail to properly link to an energy collector. 3 Activate/Deactivate calls 0 0 0 #ff0000 #ffff00 #000000 #000000 Turret On 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), turret on\."$ 1 Turret Off 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), turret off\."$ 1 Collector On Targetted 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"(\w+), siphon on.\"$ 1 Collector Off Targetted 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"(\w+), siphon off.\"$ 1 Collector On 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Siphon on.\"$ 1 Collector Off 0 39 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Siphon off.\"$ 1 Ship Implodes 0 0 0 #ff0000 #ffff00 #000000 #000000 implodes and your body is instantly torn apart by the unstable reality of the Aetherways\.$ 1 Dreadnought Pilot Movement Steer ^(n|ne|e|se|s|sw|w|nw)$ Glide ^(nn|nene|ee|sese|ss|swsw|ww|nwnw)$ Toggle Autopilot ^pauto (on|off)$ Toggle Siphon Callout ^pcall (on|off)$ Pathing ^ppath (n|ne|e|se|s|sw|w|nw) (n|ne|e|se|s|sw|w|nw) (n|ne|e|se|s|sw|w|nw)$ Reset ^preset(?: (confirm))?$ Launch pilot launch ^pl$ Dock pilot dock ^pd$ Shockwave shipt Shockwave ^pshock$ Vortex shipt Vortex ^pvort$ Scoop pilot scoop ^ps$ Transverse pilot transverse ^ptrans$ Anchor pilot anchor ^panch$ Forcefield pilot forcefield ^pforce$ Look ship look ^l$ Run Silent ^psilent (on|off)$ Farhorizon ^pfar (on|off)$ Clarity shipt clarity ^pc$ Emergency Clarity shipt EMERGENCY CLARITY ^pce$ Target Callout ^ptar (\w+)$ Autopilot Testing ^ptest path (1|2|3)$ Empath Grid Modules grid modules ^gm$ Grid Repair ^gr(?: (reset))?$ Slivven Check ^gsliv$ Clarity ^gc$ Reset ^greset(?: (confirm))?$ Combateer Targetting Mode ^tmode (call|auto|off)$ Set Target ^ttar (\w+)$ Collector Siphoning Mode ^smode (call|auto|off)$ Finish Hunting ^hunt off$ Dreadnought Data Structures Pilot Empath Combateer Collector