Dreadnought 0 39 0 #ff0000 #ffff00 #000000 #000000 Prompt 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\[\d+\-hull, \d+\-power, \w+ damage, \d+\-will \*(\w+)\*\]$ 1 Aetherbalance 0 0 0 #ff0000 #ffff00 #000000 #000000 x 3 Entering/Exiting 0 0 0 #ff0000 #ffff00 #000000 #000000 Chair Locked 0 0 0 #ff0000 #ffff00 #000000 #000000 You step up to the command chair, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain. 3 Chair Unlocked 0 39 0 #ff0000 #ffff00 #000000 #000000 With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of the command chair. 3 Turret Locked 0 39 0 #ff0000 #ffff00 #000000 #000000 You step up to a battle turret, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain. 3 Turret Unlocked 0 0 0 #ff0000 #ffff00 #000000 #000000 With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of a battle turret. 3 Grid Locked 0 99 0 #ff0000 #ffff00 #000000 #000000 You step up to the empathic grid, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain. 3 Grid Unlocked 0 39 0 #ff0000 #ffff00 #000000 #000000 With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of the empathic grid. 3 Collector Locked 0 39 0 #ff0000 #ffff00 #000000 #000000 You step up to an energy collector, locking yourself into the module and linking your mind to the controls of the ship. After a moment, you begin to sense your command of the module in your own brain. 3 Collector Unlocked 0 0 0 #ff0000 #ffff00 #000000 #000000 With a long, slow blink, you allow your mind to drift free from the ship, and release your lock on the command of an energy collector. 3 Pilot 0 99 0 #ff0000 #ffff00 #000000 #000000 Autopilot 0 0 0 #ff0000 #ffff00 #000000 #000000 Aetherbeast Summoned 0 0 0 #ff0000 #ffff00 #000000 #000000 ^Drawn by the flux of energy, a \w+ (\w+) suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a six-headed (\w+) suddenly wanders into the nearby area\.$ 1 1 Karibidean Summoned 0 0 0 shipt Target karibidean #aa55ff #ff0000 #000000 #000000 The energy vortex flashes and a vortex karibidean flies out of it. 3 Entering Shockwave 0 39 0 #ff0000 #ffff00 #000000 #000000 ^You are thrust forward as .* shudders violently and comes to a complete stop\.$ 1 Aetherbeast Enters 0 0 0 #ff0000 #ffff00 #000000 #000000 enters from the (\w+) on the aetherways\.$ 1 Freed From Shockwave 0 0 0 #ff0000 #ffff00 #000000 #000000 I am clearing the command chair of all impairments\."$ ^With a ripple, .* frees itself from its shockwave\.$ 1 1 Aetherbeast Dies 0 0 0 #ff0000 #ffff00 #000000 #000000 suddenly explodes\!$ 1 Pilot Balance 0 0 0 #ff0000 #ffff00 #000000 #000000 I am clearing the command chair of all impairments\."$ The command chair whirrs quietly, ready to be used once again. 1 3 Ship Move 0 0 0 #ff0000 #ffff00 #000000 #000000 ^You steer .* to the (\w+)\.$ 1 Siphon Callout 0 99 0 #ff0000 #ffff00 #000000 #000000 ^An energy vortex pulsates brightly.$ 1 Gunner 0 99 0 #ff0000 #ffff00 #000000 #000000 Auto Target 0 99 0 #ff0000 #ffff00 #000000 #000000 Aetherbeast Summoned 0 99 0 #ff0000 #ffff00 #000000 #000000 ^Drawn by the flux of energy, a \w+ (\w+) suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a six-headed (\w+) suddenly wanders into the nearby area\.$ 1 1 Karibidean Summoned 0 0 0 #ff0000 #ffff00 #000000 #000000 The energy vortex flashes and a vortex karibidean flies out of it. 3 Callout Target 0 99 0 #ff0000 #ffff00 #000000 #000000 Targeting 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, "Target (\w+)\."$ 1 Turret Balance 0 39 0 #ff0000 #ffff00 #000000 #000000 A battle turret whirrs quietly, ready to be used once again. 3 Vortex 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), vortex.\"$ 1 Shockwave 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Shockwave.\"$ 1 Targetted Shockwave 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), shockwave.\"$ 1 Shockwave Fired 0 0 0 #ff0000 #ffff00 #000000 #000000 This area is too full of energy for you to create a shockwave. You blanket the aetherspace around you with bolts of crackling energy, which ripple around this space in waves of coruscating power. A nearby turret blankets aetherspace with bolts of crackling energy, which ripple around this space in waves of coruscating power. 3 3 3 Target Acquired 0 0 0 #ff0000 #ffff00 #000000 #000000 You tune the weapon module to target 2 Turret Balance 0 0 0 #ff0000 #ffff00 #000000 #000000 A battle turret whirrs quietly, ready to be used once again. 3 Beast Dies 0 0 0 #ff0000 #ffff00 #000000 #000000 suddenly explodes\!$ 1 No Target 0 0 0 #ff0000 #ffff00 #000000 #000000 A battle turret is not targeting anything. 3 Turret Exhaustion 0 99 0 #ff0000 #ffff00 #000000 #000000 Exhaustion clouds your mind and you fail to properly link to a battle turret. 3 Empath 0 99 0 #ff0000 #ffff00 #000000 #000000 Grid Setup 0 0 1 #ff0000 #ffff00 #000000 #000000 ^"(\D+)\d+"\s+(?:\w+\s){3}\s+(\d+)\%\s\/\s(\w+) 1 Finish Setup 0 39 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Repairing 0 0 0 #ff0000 #ffff00 #000000 #000000 Hull 0 0 0 #ff0000 #ffff00 #000000 #000000 Damaged 0 0 0 gridra #ff0000 #ffff00 #000000 #000000 concussive shock rips through the hull.$ swiftly shears through her hull.$ rips apart her hull.$ shreds deep rends through her hull.$ ^Violet sparks fly through the air and ^\(Ship\): \w+ says, \"Repair.\"$ cries out as bolts of jagged energy strike out from the ruptured fabric of aetherspace here.$ 1 1 1 1 1 1 1 Repaired 0 0 0 #ff0000 #ffff00 #000000 #000000 Bright tendrils of energy pulsate through the ship and heal the hull to full strength. 3 Module 0 0 0 #ff0000 #ffff00 #000000 #000000 Damaged 0 0 1 #ff0000 #ffff00 #000000 #000000 ^"(\D+)(\d+)"\s+(?:\w+\s){3}\s+\d+% \/ (\w+) 1 End Damaged 0 0 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Repaired 0 0 0 #ff0000 #ffff00 #000000 #000000 ^Crackling energy surges to \w+\s(\w+)\s\w+, fully healing it\.$ 1 Already Repaired 0 0 0 #ff0000 #ffff00 #000000 #000000 That module is already in full repair. The ship's hull is already at maximum strength. 3 0 Slivvens 0 0 0 #ff0000 #ffff00 #000000 #000000 Infected 0 39 0 slvCheck #ff0000 #5500ff #000000 #000000 I have been infested by an aetheretic slivven!"$ ^\(Ship\): (\w+) says, \"Check.\"$ 1 1 Slivven Check 0 0 1 #ff0000 #ffff00 #000000 #000000 ^"(\D+)\d+"\s+(?:\w+\s){3}\s+\d+% \/ \w+ damage\s?(?:\[(\w+)\])?\sPARASITE\!$ 1 Finish Slivven Check 0 99 0 #ff0000 #ffff00 #000000 #000000 return isPrompt() 4 Clarity 0 0 0 #ff0000 #ffff00 #000000 #000000 Call 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Clarity.\"$ 1 Emergency 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"Emergency clarity\!\"$ 1 Finish 0 0 0 #ff0000 #ffff00 #000000 #000000 I am clearing the command chair of all impairments."$ That module needs no clarity. 1 3 Aetherbeast Dead 0 0 0 #ff0000 #ffff00 #000000 #000000 suddenly explodes!$ 1 Collector 0 99 0 #ff0000 #ffff00 #000000 #000000 Siphoning - Auto 0 99 0 #ff0000 #ffff00 #000000 #000000 Autosiphon 0 0 0 #000280 #00ff00 #000000 #000000 An energy vortex pulsates brightly. An energy collector whirrs quietly, ready to be used once again. 3 3 Exhaustion 0 99 0 #ff0000 #ffff00 #000000 #000000 Exhaustion clouds your mind and you fail to properly link to an energy collector. 3 Aetherbeast Summoned 0 0 0 #ff0000 #ffff00 #000000 #000000 ^Drawn by the flux of energy, a \w+ \w+ suddenly wanders into the nearby area\.$ ^Drawn by the flux of energy, a six-headed \w+ suddenly wanders into the nearby area\.$ The energy vortex flashes and a vortex karibidean flies out of it. 1 1 3 Aetherbeast Dies 0 0 0 #ff0000 #ffff00 #000000 #000000 suddenly explodes!$ 1 Siphoning - Callout 0 0 0 #ff0000 #ffff00 #000000 #000000 Callout Siphon 0 39 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"Siphon.\"$ 1 Exhaustion 0 0 0 #ff0000 #ffff00 #000000 #000000 Exhaustion clouds your mind and you fail to properly link to an energy collector. 3 Announcements 0 3 0 #ff0000 #ffff00 #000000 #000000 Siphoning Vortex 0 99 0 #ff0000 #ffff00 #000000 #000000 ^You siphon some energy from the energy vortex into an energy collector, bringing it to a total of (\d+) energy\.$ 1 No Vortex 0 3 0 #ff0000 #ffff00 #000000 #000000 There is no energy vortex to siphon energy from. 3 Full Collector 0 18 0 #ff0000 #ffff00 #000000 #000000 An energy collector is filled to capacity. 3 Activate/Deactivate calls 0 0 0 #ff0000 #ffff00 #000000 #000000 Turret On 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), please activate your turret\."$ 1 Turret Off 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): \w+ says, \"(\w+), please deactivate your turret\."$ 1 Collector On Targetted 0 99 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"(\w+), siphon on.\"$ 1 Collector Off Targetted 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"(\w+), siphon off.\"$ 1 Collector On 0 0 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Siphon on.\"$ 1 Collector Off 0 39 0 #ff0000 #ffff00 #000000 #000000 ^\(Ship\): (\w+) says, \"Siphon off.\"$ 1 Gnome traders 0 39 0 #ff0000 #ffff00 #000000 #000000 glides off towards the (\w+)\.$ 1 Dreadnought Shockwaves Shockwaves Expired shipt Attention! The shockwaves have expired! Five Minute Announcement shipt Attention! The shockwaves will expire in five minutes! Fifteen Minute Announcement shipt Attention! The shockwaves will expire in fifteen minutes! Lusternia_test Lusternia_test mudlet-mapper mudlet-mapper Mudlet Mapper Check for updates periodically Lusternia_test Lusternia_test Dreadnought Shockwaves Shockwaves Expired shipt Attention! The shockwaves have expired! Five Minute Announcement shipt Attention! The shockwaves will expire in five minutes! Fifteen Minute Announcement shipt Attention! The shockwaves will expire in fifteen minutes! Lusternia_test Lusternia_test mudlet-mapper mudlet-mapper Mudlet Mapper Check for updates periodically Lusternia_test Lusternia_test Dreadnought Shockwaves Shockwaves Expired shipt Attention! The shockwaves have expired! Five Minute Announcement shipt Attention! The shockwaves will expire in five minutes! Fifteen Minute Announcement shipt Attention! The shockwaves will expire in fifteen minutes! Dreadnought Setup Toggle Hunting Mode ^dread hunt (on|off)$ Command Module Toggle Autopilot ^pauto (on|off)$ Toggle Siphon Callout ^psiphon (on|off)$ Pilot Movement Steer ^(n|ne|e|se|s|sw|w|nw)$ Glide ^(nn|nene|ee|sese|ss|swsw|ww|nwnw)$ Pathing ^ppath (n|ne|e|se|s|sw|w|nw) (n|ne|e|se|s|sw|w|nw)$ Scoop pilot scoop ^pscoop$ Transverse pilot transverse ^ptrans$ Anchor pilot anchor ^panch$ Launch pilot launch ^plaunch$ Dock pilot dock ^pdock$ Forcefield pilot forcefield ^pforce$ Look ship look ^l$ Run Silent ^psilent (on|off)$ Farhorizon ^pfar (on|off)$ Clarity shipt clarity ^pclarity$ Emergency Clarity shipt EMERGENCY CLARITY ^pce$ Gunner Enable/Disable Turret ^gturret (on|off)$ Target Gathering Mode ^gmode (call|auto)$ Empath Grid Setup ^gsetup$ Grid Modules grid modules ^gm$ Clarity ^gc$ Slivven Check ^gsliv$ Collector Siphoning Enable Toggle ^s(on|off)$ Siphoning Mode ^smode (auto|call)$ Gags Gagall ^gagall$ ungagall ^ungagall$ gagturret ^gagturret$ ungagturret ^ungagturret$ Gagempath ^gagempath$ ungagempath ^ungagempath$ Gagbeast ^gagbeast$ Ungagbeast ^ungagbeast$ Gagmove ^gagmove$ Ungagmove ^ungagmove$ Dreadnought Pilot Gunner Empath Collector Data Structures