Commit graph

6 commits

Author SHA1 Message Date
Zachary Dziura
3d8f52e7d8 More updates to both the Combateering and Empathing systems
Now when you call TTAR <target> and GM for Combateering and Empathing
respectively, the actions queue is reset. This should hopefully help to
fix some deadlocking issues that arise.
2016-10-14 19:51:27 -04:00
Zachary Dziura
b9af3f297d Updating README to reflect new install method 2016-10-14 14:32:32 -04:00
Zach Dziura
e82c2058b0 v2.0
Lots and lots of changes in this release! The Combateer subsystem has
been totally fixed, with the proper parameters actually being passed to
the fireTurret() function. Various bug fixes all around as well,
especially pertaining to gathering Aethercraft skills and the like.

The big breaking change is the removal of the GM alias from the
Empathing subsystem. Empaths now should use GR, for "Grid Repair". GR
will, by default, only repair modules that are occupied. GR ALL to
repair all modules on the ship.
2016-03-01 23:38:00 -05:00
Zach Dziura
f11aa76ca6 Numerous Empathing and Siphoning enhancements
Siphoners will now call out a maximum of 5 times that they’re
exhausted, rather than spamming the hell out of the ship. Also, as long
as the empath is able to cast Clarity, whenever the ship is shockwaved,
the empath will now clarity the chair so they can make their escape.

Plus, several documentation fixes and additions, such as clarifying the
README a bit and adding in the Collector documentation.
2016-02-17 01:10:07 -05:00
Zach Dziura
f3d2c96f36 v1.0
Everything is now feature complete. It's done!
2016-02-04 23:00:23 -05:00
Zach Dziura
1c554d38e0 Added initial files
Still need to update the documentation...
2016-01-12 16:04:18 -05:00