dreadnought/docs/Combateer.md
Zach Dziura e82c2058b0 v2.0
Lots and lots of changes in this release! The Combateer subsystem has
been totally fixed, with the proper parameters actually being passed to
the fireTurret() function. Various bug fixes all around as well,
especially pertaining to gathering Aethercraft skills and the like.

The big breaking change is the removal of the GM alias from the
Empathing subsystem. Empaths now should use GR, for "Grid Repair". GR
will, by default, only repair modules that are occupied. GR ALL to
repair all modules on the ship.
2016-03-01 23:38:00 -05:00

748 B

Combateer

The combateer has two different modes: callout and auto, with the difference being how the system acquires targets. In callout mode, the Captain will automatically call out the target and the system will pick it up. Auto mode, on the other hand, will automatically acquire and fire upon targets.

Once you lock into the turret, the turretting mode is automatically set to calling mode. See below for the exact commands to switch turretting modes.

It's important to note that the combateer system will automatically target karibideans when they arrive.

Commands

  • tmode <call|auto|off> - Toggles the current targetting mode, or turns targetting off completely.
  • ttar <target> - Manually target an aetherbeast.